You’ll hear all kinds of griping about how there’s nothing new in pop culture these days, how all the movies are remakes and updates and based off books and the like. But there’s a good reason for that: Everybody loves a good classic. It’s comfort food for the soul, familiar favorites that just don’t get old and never let you down.
Don’t think marketers don’t know the power of those classics, however. Thing is, they know there’s a demand for tie-ins with our favorites, and they deliver. Just check out the treatment given to The Golden Girls .
It’s probably not a huge surprise that there’s a *Golden Girls* version of Monopoly out there.

I’m not sure there’s a theme that hasn’t been Monopoly-fied, so it would make sense that one of the most time-tested sitcoms out there got the treatment as well.
The important part is that the makers of the game, USAOPOLY, got all the details right.
As you’d expect, all the place names have been replaced with spots you’ll recognize from the show.

Park Place and Boardwalk, for example, have become Shady Pines and Hollingsworth Manor. Instead of paying a luxury tax, you pay for a shopping spree. And rather than Community Chest or Chance cards, you pick up “Back in St. Olaf…” or “Picture it! Sicily…” cards.
It’s 100% flavor, right down to the game pieces, which replace the familiar dog and wheelbarrow and top hat array with Sophia’s purse, Stan’s toupee, Rose’s teddy bear, some candied herring, Blanche’s hand mirror, and a slice of cheesecake.
The *Golden Girls* version of Clue is just as on-point as the Monopoly board, and might even be a bit more fresh.

I mean, Monopoly is essentially Monopoly every time you play it. In the Golden Girls Clue game, you’re not solving a murder — you’re trying to figure out who at the last piece of cheesecake, what they left behind as evidence, and where they ate it.
How perfect is that?
Once again, the designers must have binged on *Golden Girls* reruns for days to get all the details right.

And fans have noticed.
As one reviewer wrote , “It’s so fun to look at all the little details of the rooms on the game board, like the playing cards on Sophia’s dresser, Blanche’s nightie thrown haphazardly on her bed, everything with roses on it in Rose’s bedroom, and how the secret passageway from Dorothy’s bedroom goes to…the garage!? (Poor Dorothy!) But my favorite detail has to be the window in the bathroom, which inexplicably faces towards the inside of the house, haha!”